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Topic: infiniMap Pro and OSX (Read 4370 times)
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born
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We promised an OSX version of infiniMap Pro and yes, there will be one soon. But since we depend on the JPEG2000 SDK from ERMapper ( www.ermapper.com) in some parts, we decided to wait for their newest release, which is announced. So we need to ask OSX users for a little more patience. 
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« Last Edit: August 02, 2006, 07:10:44 PM by lightwolf »
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think - think - think and then perhaps talk
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Phil Stopford
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Having just given in to the Apple Store and now waiting for a MacBook Pro to appear, I'm curious whether a Universal Binary release for Mac is planned. It would certainly be very helpful, assuming I can find enough cash down the back of the sofa in the next few months....
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It could be dangerous. Bring the toy fish.
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lightwolf
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Dear Phil, congratulations on the MacBook Pro  Currently it may well be that the OSX version of infiniMap Pro will appear as a universal binary only. The ECW/JPEG2000 library we're using has been compiled with XCode before, so that should work well (getting it compiled with CodeWarrior is what is currently stopping us from releasing an OSX version). Cheers, Mike
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John F Wiederhirn
Pixlet
Offline
Posts: 2
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Reopening this old thread, because I'm facing a related question: What, if any, benefits would a Mac UB user get from purchasing Infinimap Pro versus Infinimap EXR? I do virtually all of my surfacing on Mac, so the option to use the other formats on Windows isn't really useful to me. Also, my need for large texture support is limited, so it's a lot easier for me to justify the Infinimap EXR price (esp. with the Siggraph sale), but I'm trying to understand precisely what I'd be missing out on if I went with Infinimap EXR (UB) instead of Infinimap Pro?
Thanks!
-John W.
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lightwolf
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Reopening this old thread, because I'm facing a related question: What, if any, benefits would a Mac UB user get from purchasing Infinimap Pro versus Infinimap EXR? I do virtually all of my surfacing on Mac, so the option to use the other formats on Windows isn't really useful to me. Also, my need for large texture support is limited, so it's a lot easier for me to justify the Infinimap EXR price (esp. with the Siggraph sale), but I'm trying to understand precisely what I'd be missing out on if I went with Infinimap EXR (UB) instead of Infinimap Pro? You don't miss out a thing if you're on OSX only. The only difference is the support for ECW/JPEG2000 (because the library for that is broken on OSX and doesn't work properly). Apparently there's patches/fixes for it and I will re-investigate in the near future. Don't hold your breath for it though. There's also an upgrade path for the regular price difference if anything changes in the future (i.e. ECW/JPEG2000 support making it on OSX). Cheers, Mike
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