Dear infiniMap Pro users, we will release the next small update to infiniMap Pro within the week. It will contain a bug fix for bump maps using the procedural texture as well as a new feature for the shader.
The release will be announced in the forum as well as on the website.
cheers, Mike
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Optimism is an occupational hazard of programming: feedback is the treatment. (Kent Beck) skype: lupus_lux Visit us on facebook: http://www.facebook.com/dbw.finest.plugins
Thanks. I have to thank Marvin Landis here who gave me a few valuable pointers as to how to approch the problem. It is a lot more work than initially estimated, but I decided to do it properly instead of hacking in a slow bump evaluator that I'd want to replace every time I see the code
This will also be beneficial toward improved texture filtering, some of the information I need to calculate for the bumps will be very useful later on.
Cheers, Mike
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Optimism is an occupational hazard of programming: feedback is the treatment. (Kent Beck) skype: lupus_lux Visit us on facebook: http://www.facebook.com/dbw.finest.plugins
Version 1.0.2 is in the final stages of beta testing now. If no major bugs creep up it should be released soon.
Cheers, Mike
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Optimism is an occupational hazard of programming: feedback is the treatment. (Kent Beck) skype: lupus_lux Visit us on facebook: http://www.facebook.com/dbw.finest.plugins